
AR/VR Development
I develop XR projects using tools like Unity, Figma, Blender, Substance Painter, Photoshop, and more.
VR Fire Safety Training
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a virtual simulator to teach users how to tackle fire emergencies in an industrial setup. Optimised the training, risk factor, and cost compared to traditional training setups. Along with the VR software, I also designed the prototype of a 3D-printed extinguisher trigger.

VR Fire Safety Training
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a virtual simulator to teach users how to tackle fire emergencies in an industrial setup. Optimised the training, risk factor, and cost compared to traditional training setups. Along with the VR software, I also designed the prototype of a 3D-printed extinguisher trigger.

VR Fire Safety Training
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a virtual simulator to teach users how to tackle fire emergencies in an industrial setup. Optimised the training, risk factor, and cost compared to traditional training setups. Along with the VR software, I also designed the prototype of a 3D-printed extinguisher trigger.

VR PC Building
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
The oculus VR application leverages the Virtual Reality technology to educate how to build computer in the Virtual Environment. The experience includes assembling components like CPU, motherboard, GPU, RAM, and similar items that are required to build a complete PC.

VR PC Building
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
The oculus VR application leverages the Virtual Reality technology to educate how to build computer in the Virtual Environment. The experience includes assembling components like CPU, motherboard, GPU, RAM, and similar items that are required to build a complete PC.

VR PC Building
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
The oculus VR application leverages the Virtual Reality technology to educate how to build computer in the Virtual Environment. The experience includes assembling components like CPU, motherboard, GPU, RAM, and similar items that are required to build a complete PC.

VR Solar Museum
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Designed a Virtual Reality experience for a Solar System Planets Museum, where users can explore the virtual environment and learn using immersive instructions of planets of the solar system. The experience provides interactive educational content, allowing users to learn about planetary features. Users can grab the planet, change light settings, and it also possess audio visual instructions and animations.

VR Solar Museum
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Designed a Virtual Reality experience for a Solar System Planets Museum, where users can explore the virtual environment and learn using immersive instructions of planets of the solar system. The experience provides interactive educational content, allowing users to learn about planetary features. Users can grab the planet, change light settings, and it also possess audio visual instructions and animations.

VR Solar Museum
Type :
Individual Work
Role :
Designing Environment, 3D Assets Modeling & Animation, Scripting using C# in Unity, URP Lighting.
About :
Designed a Virtual Reality experience for a Solar System Planets Museum, where users can explore the virtual environment and learn using immersive instructions of planets of the solar system. The experience provides interactive educational content, allowing users to learn about planetary features. Users can grab the planet, change light settings, and it also possess audio visual instructions and animations.

LG VR Exhibition
Type :
Team Work
Role :
3D Assets Modeling, Product Working Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a Virtual Reality exhibition for LG when I was working as a VR developer at Exposit, It showcased a range of products including TVs, washing machines, refrigerators, water purifiers, and air conditioners. The VR experience allowed users to interact with 3D models of these appliances, providing an immersive product demonstration and detailed insights into their features and functionalities.

LG VR Exhibition
Type :
Team Work
Role :
3D Assets Modeling, Product Working Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a Virtual Reality exhibition for LG when I was working as a VR developer at Exposit, It showcased a range of products including TVs, washing machines, refrigerators, water purifiers, and air conditioners. The VR experience allowed users to interact with 3D models of these appliances, providing an immersive product demonstration and detailed insights into their features and functionalities.

LG VR Exhibition
Type :
Team Work
Role :
3D Assets Modeling, Product Working Animation, Scripting using C# in Unity, URP Lighting.
About :
Developed a Virtual Reality exhibition for LG when I was working as a VR developer at Exposit, It showcased a range of products including TVs, washing machines, refrigerators, water purifiers, and air conditioners. The VR experience allowed users to interact with 3D models of these appliances, providing an immersive product demonstration and detailed insights into their features and functionalities.

XR Aviation Training
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a project to explore and learn hand gesture detection as an alternative to traditional VR controllers. The work focused on using XR Hands library to recognize and interpret hand movements, enhancing the natural interaction and immersive experience in virtual reality environments.

XR Aviation Training
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a project to explore and learn hand gesture detection as an alternative to traditional VR controllers. The work focused on using XR Hands library to recognize and interpret hand movements, enhancing the natural interaction and immersive experience in virtual reality environments.

XR Aviation Training
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a project to explore and learn hand gesture detection as an alternative to traditional VR controllers. The work focused on using XR Hands library to recognize and interpret hand movements, enhancing the natural interaction and immersive experience in virtual reality environments.

VR Pneumatic Experiments
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a Virtual Reality simulation to perform pneumatic experiments, allowing users to interact with pneumatic systems and components. The VR environment provided an immersive, hands-on experience for learning and understanding pneumatic principles, including pressure control, valve operation, and system troubleshooting.

VR Pneumatic Experiments
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a Virtual Reality simulation to perform pneumatic experiments, allowing users to interact with pneumatic systems and components. The VR environment provided an immersive, hands-on experience for learning and understanding pneumatic principles, including pressure control, valve operation, and system troubleshooting.

VR Pneumatic Experiments
Type :
Individual Work
Role :
3D Environment Modeling, XR Hands Library, Scripting using C# in Unity.
About :
Developed a Virtual Reality simulation to perform pneumatic experiments, allowing users to interact with pneumatic systems and components. The VR environment provided an immersive, hands-on experience for learning and understanding pneumatic principles, including pressure control, valve operation, and system troubleshooting.

AR Flying Car Brochure
Type :
Team Work
Role :
3D Modeling of Car, Scripting using C# in Unity.
About :
The AR experience provided detailed insights into the car’s design, features, and functionality, offering an engaging and futuristic way to explore the PALV Flying Car.

AR Flying Car Brochure
Type :
Team Work
Role :
3D Modeling of Car, Scripting using C# in Unity.
About :
The AR experience provided detailed insights into the car’s design, features, and functionality, offering an engaging and futuristic way to explore the PALV Flying Car.

AR Flying Car Brochure
Type :
Team Work
Role :
3D Modeling of Car, Scripting using C# in Unity.
About :
The AR experience provided detailed insights into the car’s design, features, and functionality, offering an engaging and futuristic way to explore the PALV Flying Car.

BAT Training App
Type :
Team Work
Role :
3D Modeling, Animation of Components, Scripting using C# in Unity.
About :
Worked in a team of two. The app was developed to convert written training SOP documents to a digital Android based training 3D application which can showcase working of the machine and components in the real-time.

BAT Training App
Type :
Team Work
Role :
3D Modeling, Animation of Components, Scripting using C# in Unity.
About :
Worked in a team of two. The app was developed to convert written training SOP documents to a digital Android based training 3D application which can showcase working of the machine and components in the real-time.

BAT Training App
Type :
Team Work
Role :
3D Modeling, Animation of Components, Scripting using C# in Unity.
About :
Worked in a team of two. The app was developed to convert written training SOP documents to a digital Android based training 3D application which can showcase working of the machine and components in the real-time.


Arpan Prajapati
Thank you for your time!
Phone
+1 765 543 6829
+91 94274 21806

Arpan Prajapati
Thank you for your time!
Phone
+1 765 543 6829
+91 94274 21806

Arpan Prajapati
Thank you for your time!
Phone
+1 765 543 6829
+91 94274 21806