Open to work

MS @ Purdue

Lafayette, IN

Hello, I'm Arpan! 👋

Hello, I'm Arpan! 👋

XR Developer

XR Developer

3D Generalist

3D Generalist

Graphics Programmer

Graphics Programmer

I bridge the gap between complex concepts and human intuition using emerging technologies. I build immersive XR products, photorealistic 3D visualizations, and interactive graphics that transform intricate technical concepts into accessible, high-impact digital experiences.

I bridge the gap between complex concepts and human intuition using emerging technologies. I build immersive XR products, photorealistic 3D visualizations, and interactive graphics that transform intricate technical concepts into accessible, high-impact digital experiences.

Previously @

Previously @

  • XR TRAINING

  • XR + AI

  • INTELLIGENT VIRTUAL AGENTS

  • STARTUP EXPERIENCE

  • LED XR AT FORTUNE 500

  • META QUEST

  • APPLE VISION PRO

  • OPENGL

  • C# C++ PYTHON

  • AGENTIC AI

  • XR + ENGINEERING

  • PRIMARY RESEARCH

  • REFERENCE GATHERING

PROJECTS

AR/VR

Tools Used: Unity3D, Blender, C#, Figma, Visual Studio, Substance Painter, Illustrator

AR/VR

Tools Used: Unity3D, Blender, C#, Figma, Visual Studio, Substance Painter, Illustrator

3D Visualizations

Tools Used: Blender, Maya, 3ds Max, Photoshop, Premiere Pro, After Effects, Substance Painter, Illustrator

3D Visualizations

Tools Used: Blender, Maya, 3ds Max, Photoshop, Premiere Pro, After Effects, Substance Painter, Illustrator

Graphics Programming

Tools Used: OpenGL, C++, imGui, Visual Studio

Graphics Programming

Tools Used: OpenGL, C++, imGui, Visual Studio

Compositing

Tools Used: Premiere Pro, After Effects Photoshop, Illustrator, Blender

Compositing

Tools Used: Premiere Pro, After Effects Photoshop, Illustrator, Blender

  • "Arpan brings together curiosity, discipline, and a strong sense of ownership—qualities that position him well to continue advancing in the XR and emerging technology space. I'm confident he will make a meaningful impact wherever he goes."

    Willy Barnett
    General Manager, Innovation
    Delta Air Lines
  • "Arpan brought curiosity and energy in the team while he worked as a Visualization Intern at HDR. On the Thief River Falls Camera Tracking project, Arpan showed his knowledge in tracking software blender, when licensing for the normal software was unavailablehelping the team to get the final deliverable out to the client."

    Matt Craft
    Visualization Lead
    HDR Engineering Inc.
  • "Arpan worked on several functional designs for products to be produced by our lab and studied by our undergraduate students. Arpan’s work was exemplary and has greatly aided in our endeavors to create a fully automated manufacturing facility. "

    Craig Zehrung, PhD
    Senior Director of Lab Instructions
    Purdue University
  • "I supervised Arpan during his internship at FOSSEE, IIT Bombay. Arpan's skills in 3D and XR development are impressive. I believe Arpan will bring the same enthusiasm and skills to any future team. I recommend him for roles needing strong technical skills and creativity in 3D Graphics and AR/VR development."

    Kushal Rajput
    Senior Project Manager
    FOSSEE, IIT Bombay
  • "Arpan is a dedicated and talented professional whose work ethic and skills make him a standout in the field of 3D Graphics and Animation. He will undoubtedly be a valuable developer and I recommend him for the project development and management in the visual computing and graphics domain."

    Jainish Shah
    Project Manager
    TTI Consulting Engineers
  • "Arpan did a good job in game asset creation and optimization"

    Archit Gupta
    Founder
    AG Game Studios

ABOUT ME

Arpan Prajapati

XR Developer | 3D Generalist | Graphics Programmer

I develop human-centered, immersive experiences across multidisciplinary fields. Leveraging a strong foundation in Computer Science and Computer Graphics Technology, I bridge the gap between complex engineering and human understanding through photorealistic visualizations and XR experiences. Whether engineering enterprise training simulations, architectural visualizations, or interactive 3D applications, my goal is to transform intricate technical challenges into accessible, engaging products. By combining rigorous programming capabilities with a keen eye for aesthetics, I build visual computing solutions that are not only visually compelling but genuinely impactful for the end-user.

XR Product Designer - Unity, Unreal Engine, Figma, C#, Meta Quest

3D Generalist - Blender, Maya, 3dsMax, Substance Painter

Compositor - Photoshop, Premiere Pro, After Effects, Illustrator

Programmer - C#, C++, Python

Graphics API - OpenGL, ImGui

JOURNEY SO FAR…

JOURNEY SO FAR

OPEN TO WORK

Fall 2025

XR Research Intern

DELTA AIR LINES
Worked with the Innovation team to develop XR applications for pilot and flight attendant training using tools like Unity, C#, Blender, and Figma.
Fall 2025

XR Research Intern

DELTA AIR LINES
Worked with the Innovation team to develop XR applications for pilot and flight attendant training using tools like Unity, C#, Blender, and Figma.
Fall 2025

XR Research Intern

Delta Air Lines
Worked with the Innovation team to develop XR applications for pilot and flight attendant training using tools like Unity, C#, Blender, and Figma.
Summer 2025

Visualization Intern

HDR ENGINEERING
Collaborated with the Visualization team to develop photorealistic 3D civil engineering visualizations for various U.S. State Departments of Transportation using Unreal Engine 5, 3dsMax, Blender, and Photoshop
Summer 2025

Visualization Intern

HDR ENGINEERING
Collaborated with the Visualization team to develop photorealistic 3D civil engineering visualizations for various U.S. State Departments of Transportation using Unreal Engine 5, 3dsMax, Blender, and Photoshop
2024-2026

MS Computer Graphics Tech

PURDUE UNIVERSITY
Transitioned from a three-year career in industry XR development to pursue an MS in Computer Graphics Technology at Purdue, focusing on research with Dr. Mousas.
2024-2026

MS Computer Graphics Tech

PURDUE UNIVERSITY
Transitioned from a three-year career in industry XR development to pursue an MS in Computer Graphics Technology at Purdue, focusing on research with Dr. Mousas.
2021 - 2024

VR Developer & 3D Generalist

EXPOSIT ARVR
Engineered full-stack XR solutions, bridging the gap between programming, UI/UX design, and 3D asset creation to deliver optimized, deployment-ready interactive environments.
2022 - 2024

VR Developer & 3D Generalist

EXPOSIT ARVR
Engineered full-stack XR solutions, bridging the gap between programming, UI/UX design, and 3D asset creation to deliver optimized, deployment-ready interactive environments.
2021-2024

VR Developer & 3D Generalist

EXPOSIT ARVR
Engineered full-stack XR solutions, bridging the gap between programming, UI/UX design, and 3D asset creation to deliver optimized, deployment-ready interactive environments.
Summer 2021

Graphic Design Intern

IIT BOMBAY
Designed impactful educational graphics and motion assets for a Government of India public health initiative under the FOSSEE project at IIT Bombay.
Summer 2021

Graphic Design Intern

IIT BOMBAY
Designed impactful educational graphics and motion assets for a Government of India public health initiative under the FOSSEE project at IIT Bombay.
2018-2022

B.Eng. Information Technology

LD COLLEGE OF ENGINEERING
Earned a Bachelor of Engineering in Information Technology, where I first specialized in spatial computing and engineered a real-time XR mechanical boiler simulator for technical training.
2018-2022

B.Eng. Information Technology

LD COLLEGE OF ENGINEERING
Earned a Bachelor of Engineering in Information Technology, where I first specialized in spatial computing and engineered a real-time XR mechanical boiler simulator for technical training.

Arpan Prajapati

Thank you for your time!